Saturday, January 16, 2021

Animal Crossing: Happy Home Designer Review 3DS

@XCWarrior Its already one of nintendo's top selling games (1 million total sales in a matter of weeks!) and people have sunk over 200 hours into it....and it just came out. Also, the cards are 99 cents each, and arent even needed for the game, so.... Happy Home Designer received mixed reviews from critics, and has a score of 67% on Metacritic. Many reviewers praised the customization options, but criticized the lack of challenge, or felt the game was unrewarding.

happy home designer wii u

It sounds like Happy Home Designer only has progression in that you do your work each day, making it little more than a doll house that you get more to play with over time, with no sort of management involved. One of the key goals in previous Animal Crossing titles was that the Happy Home Association would score your house by metrics such as colour scheme, placement, complete sets, feng shui etc. Raising your score was an accomplishment that took effort and was rewarded with rare items. Some of the conversations you have when contacting them on the amiibo phone - the communication device through which you summon them - are downright hilarious. For example, ringing Limberg results in an opening tirade where he accuses Nook's Homes of being some kind of telesales scam before quickly admitting that his home does actually need a fresh look and accepting your business.

Bed Room

Pretty good review, 7/10 doesn't sound to disappointing, this game really looks interesting, so maybe it won't disappoint me. I'll probably wind up getting this game, since I can buy it with the amiibo scanner. It looks decent, and my wife will probably like it. I've always wanted a great town, but was never able to invest too much time in it. Seems like this can go two ways; either you're OK with the ability to create whatever you want, or you want some challenge in how you go about it.

The player can use the changing room on the second floor of Nook's Homes to change their clothes. The player is required to wear their Happy Home Academy uniform while working, but are allowed to equip and change their bottoms, hats, accessories, shoes and socks. The player can unlock clothing after designing for the villager/special person,like for example the player can unlock triangular shades after helping K.K Slider. In addition to the initial customization, the player is able to edit their character's appearance later in the game as well. In order to do so, the player first needs to unlock the Styling Machine on the second floor of Nook's Homes. This can be achieved through purchasing and completing the Styling Machine course lesson in the Happy Home Handbook.

List of Happy Home Designer client information

Lots of spin-offs are pretty good, and they've deviated quite a bit from the main games. Why can't people treat them as separate entities and enjoy them for what they are, instead of blindly hating it for what it doesn't have? You guys seem to want everything the same over and over and over, thus limiting creativity to do something different and possibly exciting. I could have missed on some fantastic games if I wasn't open minded.

happy home designer wii u

An easy and beautiful and proper game for them to make w/ good use of the Gamepad would have been Endless Ocean 3. Blue World already had 2 player online w/ voice chat. Just take that engine, add in motion controls, FPS view, HD graphics - who needs Morpheus or Occulus?

Villagers

Meaning Nintendo does have a hell of chance to make this one of the more successful games of 2015. Still, I love Animal Crossing and I will pick this game up and some amiibo cards and enjoy carefully planning out my interiors. Sure I know that I could meet the bare minimum, but the challenge is that you are here to create something, if you're going to be lazy and fail to meet those conditions, why are you even playing the game??? Lord the cynicism that has come from this "community" is staggering as of late, but I have said my peace.

As the town begins to grow you'll get the option to expand and remodel existing facilities so they're better suited to deal with the needs of the increasing population. For example, the school you build early on can be expanded to feature two classrooms instead of the usual one. Within each building you can assign roles to the occupants, which brings Happy Home Designer dangerously close to "God Sim" territory. It's so utterly charming and appealing that the simple act of exploring the burgeoning world feels like a joy.

Designing rooms in new leaf was the thing I spent the most time on while playing and I was always upset I had to wait, or skip a day to get new things for my house from the shop. Feels like the game and cards just were made to bring Nintendo some easy cash. Give us a REAL animal crossing game and I will buy it.

happy home designer wii u

You screwed it up badly this holiday season, this, that stupid Metroid-titled game, amiibo festival or whatever it's called as another AC spin-off. Mario Maker and Xenoblade will try to save it, but this was a very bad half year for Nintendo. They finally do something new and people call the game trash before they even try it. Go look at lets plays on YouTube if you need proof. People whined when new super Mario Bros 2 came out because it was too much of the same. Well my daughter got tired of repetitive tasks in New Leaf to get stuff, so this game where you can just jump in and design stuff is a lot more appealing for her.

It's a shame that there isn't an option to turn on/off requirements that needed to be adhered to in order to 'pass' each design. That way both those who want or don't want a challenge can find something in the game. I am one of the few that is glad it doesn't have a challenge aspect.

This 'game' exists solely to encourage people to buy amiibo cards, as it completely lacks substance and challenge. Absolutely mind boggling that it would be awarded even a 7/10, given that's a higher score than many decent 'proper' games have received in the past. Afterwards you can rebuild them a new home or even redecorate for them even getting ride of the items they initially wanted, they don't care. I'm not saying it looked bad, but it never interested me even with how big of a fan of the series I am. I'm all for spin-offs, but I've been very underwhelmed with what I've seen of this and, especially, amiibo Festival. The idea of designing houses is awesome, but the way the game was executed doesn't click with me and I'd much rather just restart New Leaf than buy this.

Sales

Still have this pre-downloaded and excited to play it. I wish it had a bit more of a challenge scoring system, and the game could be cheaper, but to me, it still has the feel of an AC game. The interior design is one of my favorite aspects of the main franchise. So it seems to me that this game offers a little bit more of that popular feature, though it has been geared at a level to attract younger players. I shall get this game and hopefully enjoy it for the spin-off it is, and it will be lovely to encounter familiar animal faces.

happy home designer wii u

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